Tournament Rules.
PLEASE NOTE :
*** ALL players must have a tournament eligibility rating of 1600 or less. Eligible players link ***
• The tournament will use UKBGF rules
• Legal moves only
If an illegal move is noticed by either player before his opponent has made a valid roll or offered a valid double, it must be corrected.
Only the players, the Tournament Director and any official match monitors are required to point out an illegal move unless the players have
clearly stated an intention to the contrary to observers including any match annotator.
An illegal move will stand once the opponent has made a valid roll or offered a valid double.
• Clocks:
The tournament will be played using a clock. There will be NO clock preference. Clock use is mandatory.
• Premature Dice Rolls
If a player rolls the dice before his opponent has finished his turn, the roll shall stand.
• Any breach of the rules for starting times and breaks may result in penalty points.
If a player is not present and has not started the match five minutes after the starting time or after the end of the permitted break, one penalty point may be awarded.
A further penalty point may be awarded for each subsequent five-minute delay.
When a player has been awarded penalty points totalling more than half of the length of the match, such player shall be deemed to have won the match.
• If any additional rulings are required then these will be handled by the Tournament Director(s) and selected experienced players at the tournament.
PLEASE NOTE :
*** ALL players must have a tournament eligibility rating of 1600 or less. Eligible players link ***
• The tournament will use UKBGF rules
• Legal moves only
If an illegal move is noticed by either player before his opponent has made a valid roll or offered a valid double, it must be corrected.
Only the players, the Tournament Director and any official match monitors are required to point out an illegal move unless the players have
clearly stated an intention to the contrary to observers including any match annotator.
An illegal move will stand once the opponent has made a valid roll or offered a valid double.
• Clocks:
The tournament will be played using a clock. There will be NO clock preference. Clock use is mandatory.
• Premature Dice Rolls
If a player rolls the dice before his opponent has finished his turn, the roll shall stand.
• Any breach of the rules for starting times and breaks may result in penalty points.
If a player is not present and has not started the match five minutes after the starting time or after the end of the permitted break, one penalty point may be awarded.
A further penalty point may be awarded for each subsequent five-minute delay.
When a player has been awarded penalty points totalling more than half of the length of the match, such player shall be deemed to have won the match.
• If any additional rulings are required then these will be handled by the Tournament Director(s) and selected experienced players at the tournament.